Early Classic

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Early Classic refers to the 14 Classic versions that were released before the Multiplayer Test and the Survival Test.

Version history

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0.0.9a

Released on May 16, 2009

Additions
  • The current version number, the frames per second (FPS), and the chunk updates now all show up at the top left corner of the screen.
Changes
  • Lower game resolution - changed from 1024x768 to 640x480.

0.0.11a

Released on May 17, 2009<ref group="Note">Was released privately on May 16, but was not released to the public until May 17.</ref>

Additions
  • Pressing F10+Esc+Alt will now pause the game, and allow the player to move the mouse independently of the game.
Changes
  • Changed the controls
    • Right-clicking switches between placing and destroying blocks
    • The action is performed with a left-click
    • Previously, blocks could be placed by right-clicking and destroyed by left-clicking
  • Changed sapling texture

0.0.12a

Released on May 20, 2009

Additions
  • The map is now surrounded by an ocean
    • The player is not able to penetrate the barrier between the map and the ocean
    • The ocean appears to stretch infinitely in all directions
  • Added the pause menu, accessible by pressing Esc
    • This pauses the game and allows the player to move the mouse independently, meaning that pressing F10+Esc+Alt is no longer necessary to do this
  • Bedrock, water, and lava
    • All 3 of these blocks cannot be obtained in any way, but generate naturally
Changes
  • If a block on any side of a water source block except its top is broken, it will be replaced with a full water block.
    • This would allow an entire world to be flooded with water from just one water block

0.0.12a_01

Released on May 20, 2009

Changes
  • The player can no longer kill human mobs

0.0.12a_02

Released on May 20, 2009

Changes
  • Better performance

0.0.12a_03

Released on May 20, 2009

Additions
  • The player can generate a new level by pressing N
Changes
  • Water and lava are now obtainable
  • Water now generates in the actual world, rather than just in the unreachable ocean
    • This allows for the player to swim, creating a new type of movement
  • Better performance

0.0.13a

Released on May 22, 2009

Changes
  • Changed water texture - it's now transparent
  • Changed game resolution from 640x480 to 854x480

0.0.13a_02

Released on May 22, 2009

Additions
  • Players who have accounts can now save levels on a map

0.0.13a_03

Released on May 30, 2009 - additions/changes in this version are unknown

Notes

<references group="Note"/>